Essential guide to learning Autodesk Inventor and Inventor
LT
The new Essentials books from Sybex are beautiful, task-based,
full-color Autodesk Official Training Guides that help you get up
to speed on Autodesk topics quickly and easily. Inventor Essentials
thoroughly covers core features and functions of Autodesk''s
industry-leading 3D mechanical design software, teaching you what
you need to become quickly productive with the software.
By following the book''s clear explanations, practical tutorials,
and step-by-step exercises, you''ll cover all the bases. Topics
include drawing, modeling parts, creating assemblies, working with
plastic and sheet metal parts, automating processes with iLogic,
and much more. Whether you''re an aspiring manufacturing designer or
just brushing up on the basics, this is the essential grounding you
need in Autodesk Inventor.
Covers Autodesk Inventor 2012 and Inventor 2012 LT fundamentals,
so you become quickly productive with the software
Uses straightforward explanations and real-world, hands-on
exercises and tutorials to teach the software''s core features and
functions
Helps you develop the skills you''ll need throughout a typical
workflow, whether you''re a beginner or a more experienced user
brushing up on the basics
Prepares you for the Autodesk Inventor Certified Associate and
Professional exams and is also an Autodesk Official Training
Guide
From appliances to airplanes, from furniture to cars, you can
design it using Autodesk Inventor and this essential guide.
關於作者:
Thom Tremblay is a Subject Matter Expert on the Autodesk
Strategic Universities team. He is an Inventor Certified
Professional who has been using Autodesk software for 25 years to
design everything from cabinets and castings to ships and video
monitors. He has close ties to the Inventor community; is a
frequent speaker at training centers, colleges, and universities;
and presents at Autodesk University every year.
目錄:
Introduction.
Chapter 1 Connecting to Inventor''s Interface.
Chapter 2 Creating 2D Drawings from 3D Data.
Chapter 3 Learning the Essentials of Part Modeling.
Chapter 4 Putting Things in Place with Assemblies.
Chapter 5 Customizing Styles and Templates.
Chapter 6 Creating Advanced Drawings and Detailing.
Chapter 7 Advanced Part Modeling Features.
Chapter 8 Advanced Assembly and Engineering Tools.
Chapter 9 Creating Plastic Parts.
Chapter 10 Working with Sheet Metal Parts.
Chapter 11 Building with the Frame Generator.
Chapter 12 The Weldment Environment.
Chapter 13 Creating Images and Animation from Your Design
Data.
Chapter 14 Working with Non-Inventor Data.
Chapter 15 Automating the Design Process and Table-Driven
Components.
Appendix Inventor Certification.
Index.